function onSay(player, words, param) local split = param:splitTrimmed("|") local NAME = split[01] local tid = Player(NAME) if(not tid) then player:sendCancelMessage("@FechandoSpy") player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Player " .. NAME .. " not found.") return false end if _DEBUG_MODE then print("[TALK - SPY] " ..player:getName().. " - Olhando o SET de: " ..NAME) end for ITEM_SET = 01, 10 do local UID_01 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_01) local UID_02 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_02) local UID_03 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_03) local UID_04 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_04) local UID_05 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_05) local UID_06 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_06) local UID_07 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_07) local UID_08 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_08) local UID_09 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_09) local UID_10 = tid:getStorageValue(_SYSTEM.INVENTARIO[ITEM_SET].UID_10) local GOLD = PlayerGoldCoins(tid, 00) local ONLI = tid:getStorageValue(_SYSTEM.ONLINE_COIN) player:sendCancelMessage("@LoadSpySet|" ..ITEM_SET.. "|" ..UID_01.. "|" ..UID_02.. "|" ..UID_03.. "|" ..UID_04.. "|" ..UID_05.. "|" ..UID_06.. "|" ..UID_07.. "|" ..UID_08.. "|" ..UID_09.. "|" ..UID_10.. "|" ..GOLD.. "|" ..ONLI.. "|" ..NAME) end player:sendCancelMessage("@SpyShow") return false end