local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_LIFEDRAIN) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_BLACKSMOKE) arr = { {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0} } local area = createCombatArea(arr) combat:setArea(area) function onCastSpell(creature, var) return combat:execute(creature, var) end