local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) local condition = Condition(CONDITION_ENERGY) condition:setParameter(CONDITION_PARAM_DELAYED, 1) condition:addDamage(17, 10000, -25) combat:addCondition(condition) local area = createCombatArea(AREA_SQUARE1X1) combat:setArea(area) function onCastSpell(creature, var) return combat:execute(creature, var) end