function onUse(player, item, fromPosition, target, toPosition, isHotkey) if math.random(6) == 1 then item:getPosition():sendMagicEffect(CONST_ME_POFF) player:addItem(ITEM_GOLD_COIN, 1) item:transform(2115) player:addAchievementProgress("Allowance Collector", 50) else item:getPosition():sendMagicEffect(CONST_ME_SOUND_YELLOW) player:addItem(ITEM_PLATINUM_COIN, 1) end return true end