////////////////////////////////////////////////////////////////////// // This file is part of Remere's Map Editor ////////////////////////////////////////////////////////////////////// // Remere's Map Editor is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Remere's Map Editor is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ////////////////////////////////////////////////////////////////////// #ifndef RME_RAW_BRUSH_H #define RME_RAW_BRUSH_H #include "brush.h" //============================================================================= // RAWBrush, draw items like SimOne's editor class RAWBrush : public Brush { public: RAWBrush(uint16_t itemid); // Create a RAWBrush of the specified type virtual ~RAWBrush(); bool isRaw() const { return true; } RAWBrush* asRaw() { return static_cast(this); } virtual bool canDraw(BaseMap* map, const Position& position) const { return true; } virtual void draw(BaseMap* map, Tile* tile, void* parameter); virtual void undraw(BaseMap* map, Tile* tile); virtual bool canDrag() const { return true; } virtual int getLookID() const; virtual std::string getName() const; ItemType* getItemType() const { return itemtype; } uint16_t getItemID() const; protected: ItemType* itemtype; }; #endif