//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//////////////////////////////////////////////////////////////////////
#ifndef RME_CREATURE_BRUSH_H
#define RME_CREATURE_BRUSH_H
#include "brush.h"
//=============================================================================
// CreatureBrush, place creatures
class CreatureBrush : public Brush {
public:
CreatureBrush(CreatureType* type); // Create a RAWBrush of the specified type
virtual ~CreatureBrush();
bool isCreature() const {
return true;
}
CreatureBrush* asCreature() {
return static_cast(this);
}
virtual bool canDraw(BaseMap* map, const Position& position) const;
virtual void draw(BaseMap* map, Tile* tile, void* parameter);
void draw_creature(BaseMap* map, Tile* tile);
virtual void undraw(BaseMap* map, Tile* tile);
CreatureType* getType() const {
return creature_type;
}
virtual int getLookID() const; // We don't have a look type, this will always return 0
virtual std::string getName() const;
virtual bool canDrag() const {
return false;
}
virtual bool canSmear() const {
return true;
}
virtual bool oneSizeFitsAll() const {
return true;
}
protected:
CreatureType* creature_type;
};
#endif