////////////////////////////////////////////////////////////////////// // This file is part of Remere's Map Editor ////////////////////////////////////////////////////////////////////// // Remere's Map Editor is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Remere's Map Editor is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ////////////////////////////////////////////////////////////////////// #ifndef RME_CREATURE_BRUSH_H #define RME_CREATURE_BRUSH_H #include "brush.h" //============================================================================= // CreatureBrush, place creatures class CreatureBrush : public Brush { public: CreatureBrush(CreatureType* type); // Create a RAWBrush of the specified type virtual ~CreatureBrush(); bool isCreature() const { return true; } CreatureBrush* asCreature() { return static_cast(this); } virtual bool canDraw(BaseMap* map, const Position& position) const; virtual void draw(BaseMap* map, Tile* tile, void* parameter); void draw_creature(BaseMap* map, Tile* tile); virtual void undraw(BaseMap* map, Tile* tile); CreatureType* getType() const { return creature_type; } virtual int getLookID() const; // We don't have a look type, this will always return 0 virtual std::string getName() const; virtual bool canDrag() const { return false; } virtual bool canSmear() const { return true; } virtual bool oneSizeFitsAll() const { return true; } protected: CreatureType* creature_type; }; #endif