/* * Copyright (c) 2010-2017 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "eventdispatcher.h" #include #include #include #include #include "timer.h" EventDispatcher g_dispatcher; EventDispatcher g_graphicsDispatcher; std::thread::id g_mainThreadId = std::this_thread::get_id(); std::thread::id g_graphicsThreadId = std::this_thread::get_id(); std::thread::id g_dispatcherThreadId = std::this_thread::get_id(); void EventDispatcher::shutdown() { while(!m_eventList.empty()) poll(); while(!m_scheduledEventList.empty()) { ScheduledEventPtr scheduledEvent = m_scheduledEventList.top(); scheduledEvent->cancel(); m_scheduledEventList.pop(); } m_disabled = true; } void EventDispatcher::poll() { AutoStat s(this == &g_dispatcher ? STATS_MAIN : STATS_RENDER, "PollDispatcher"); std::unique_lock lock(m_mutex); int events = 0; int loops = 0; for(int count = 0, max = m_scheduledEventList.size(); count < max && !m_scheduledEventList.empty(); ++count) { ScheduledEventPtr scheduledEvent = m_scheduledEventList.top(); if(scheduledEvent->remainingTicks() > 0) break; m_scheduledEventList.pop(); { AutoStat s2(STATS_DISPATCHER, scheduledEvent->getFunction()); m_botSafe = scheduledEvent->isBotSafe(); lock.unlock(); scheduledEvent->execute(); events += 1; lock.lock(); } if(scheduledEvent->nextCycle()) m_scheduledEventList.push(scheduledEvent); } // execute events list until all events are out, this is needed because some events can schedule new events that would // change the UIWidgets layout, in this case we must execute these new events before we continue rendering, m_pollEventsSize = m_eventList.size(); loops = 0; while(m_pollEventsSize > 0) { if(loops > 100) { static Timer reportTimer; if(reportTimer.running() && reportTimer.ticksElapsed() > 500) { std::stringstream ss; ss << "ATTENTION the event list is not getting empty, this could be caused by some bad code.\nLog:\n"; for (auto& event : m_eventList) { ss << event->getFunction() << "\n"; if (ss.str().size() > 512) break; } g_logger.error(ss.str()); reportTimer.restart(); } break; } for(int i=0;igetFunction()); m_botSafe = event->isBotSafe(); lock.unlock(); event->execute(); events += 1; lock.lock(); } } m_pollEventsSize = m_eventList.size(); loops++; } g_graphs[this == &g_dispatcher ? GRAPH_DISPATCHER_EVENTS : GRAPH_GRAPHICS_EVENTS].addValue(events, true); m_botSafe = false; } ScheduledEventPtr EventDispatcher::scheduleEventEx(const std::string& function, const std::function& callback, int delay) { if(m_disabled) return ScheduledEventPtr(new ScheduledEvent("", nullptr, delay, 1)); std::lock_guard lock(m_mutex); VALIDATE(delay >= 0); ScheduledEventPtr scheduledEvent(new ScheduledEvent(function, callback, delay, 1, g_app.isOnInputEvent())); m_scheduledEventList.push(scheduledEvent); return scheduledEvent; } ScheduledEventPtr EventDispatcher::cycleEventEx(const std::string& function, const std::function& callback, int delay) { if(m_disabled) return ScheduledEventPtr(new ScheduledEvent("", nullptr, delay, 0)); std::lock_guard lock(m_mutex); VALIDATE(delay > 0); ScheduledEventPtr scheduledEvent(new ScheduledEvent(function, callback, delay, 0, g_app.isOnInputEvent())); m_scheduledEventList.push(scheduledEvent); return scheduledEvent; } EventPtr EventDispatcher::addEventEx(const std::string& function, const std::function& callback, bool pushFront) { if(m_disabled) return EventPtr(new Event("", nullptr)); EventPtr event(new Event(function, callback, g_app.isOnInputEvent())); std::lock_guard lock(m_mutex); // front pushing is a way to execute an event before others if(pushFront) { m_eventList.push_front(event); // the poll event list only grows when pushing into front m_pollEventsSize++; } else m_eventList.push_back(event); return event; }