fetchAll(
"SELECT `id`, `title`, `desc`, `date`, `status`, `image`, `delhash`, `account_id` FROM `znote_images` WHERE `status` = ? ORDER BY `date` DESC;",
[(int)$status]
);
}
// Insert image data
function insertImage($account_id, $title, $desc, $image, $image_delete) {
$title = sanitize($title);
$desc = sanitize($desc);
$image = sanitize($image);
$image_delete = sanitize($image_delete);
$account_id = (int)$account_id;
$time = time();
// Insert only if image dosn't already exist there
$exist = db()->fetchOne("SELECT `id` FROM `znote_images` WHERE `image` = ? LIMIT 1;", [$image]);
if ($exist === false) {
db()->execute("INSERT INTO `znote_images` (`title`, `desc`, `date`, `status`, `image`, `delhash`, `account_id`) VALUES (?, ?, ?, 1, ?, ?, ?);", [$title, $desc, $time, $image, $image_delete, $account_id]);
return true;
}
return false;
}
function updateImage($id, $status) {
db()->execute(
"UPDATE `znote_images` SET `status` = ? WHERE `id` = ?;",
[(int)$status, (int)$id]
);
}
// Fetch killers score
function fetchMurders() {
return db()->fetchAll("SELECT `killed_by`, COUNT(`killed_by`) AS `kills` FROM `player_deaths` WHERE `is_player`='1' GROUP BY `killed_by` ORDER BY COUNT(`killed_by`) DESC LIMIT 0, 10;");
}
// Fetch deaths score
function fetchLoosers(): array {
$array = db()->fetchAll("
SELECT
`player_id`,
(SELECT `name` FROM `players` WHERE `id` = `player_id`) AS `name`,
COUNT(`player_id`) AS `Deaths`
FROM `player_deaths`
GROUP BY `player_id`
ORDER BY COUNT(`player_id`) DESC
LIMIT 10;
");
if (!is_array($array)) {
return [];
}
foreach ($array as &$row) {
unset($row['player_id']);
}
return $array;
}
// Fetch latest deaths
function fetchLatestDeaths($from = 0, $to = 30) {
return db()->fetchAll("SELECT `d`.`level`, `p`.`name` AS `victim`, `d`.`time`, `d`.`is_player`, `d`.`killed_by` FROM `player_deaths` AS `d` INNER JOIN `players` AS `p` ON `d`.`player_id` = `p`.`id` ORDER BY `time` DESC LIMIT ?, ?;", [(int)$from, (int)$to]);
}
// latest deaths .3 (Based on code from Hauni@otland.net).
function fetchLatestDeaths_03($rowz = 30, $killers = false) {
$countz = 0;
if ($rowz === false || $killers === true) $getdeaths = db()->fetchAll("SELECT * FROM player_deaths ORDER BY date DESC;");
else $getdeaths = db()->fetchAll("SELECT * FROM `player_deaths` ORDER BY `date` DESC LIMIT 0, ?;", [(int)$rowz]);
$data = false;
//while ($showdeaths = mysql_fetch_assoc($getdeaths)) {
if ($getdeaths !== false) {
for ($i = 0; $i < count($getdeaths); $i++) {
$pid = $getdeaths[$i]['player_id'];
$level = $getdeaths[$i]['level'];
$kid = user_get_kid($getdeaths[$i]['id']);
$killedby = user_name(user_get_killer_id($kid));
if ($killedby == false) {
$killedby = user_get_killer_m_name($kid);
$player = 0;
} else {
$player = 1;
}
if ($killedby === false) {
$player = 2;
$killedby = "Deleted player.";
}
$getname = db()->fetchOne("SELECT `name` FROM `players` WHERE `id` = ? LIMIT 1;", [$pid]);
$name = $getname['name'];
$row = array();
$row['level'] = $level;
$row['victim'] = $name;
$row['time'] = $getdeaths[$i]['date'];
$row['is_player'] = $player;
$row['killed_by'] = $killedby;
if ($killers) {
if ($player == 1) {
if ($rowz !== false) {
if ($countz < $rowz) {
$data[] = $row;
$countz++;
}
} else {
$data[] = $row;
}
}
} else $data[] = $row;
}
}
return $data;
}
// Support list
function support_list() {
$TFS = Config('ServerEngine');
if ($TFS == 'TFS_10') $staffs = db()->fetchAll("SELECT `p`.`id`, `a`.`type` as `group_id`, `p`.`name`, `p`.`account_id` FROM `players` AS `p` INNER JOIN `accounts` AS `a` ON `p`.`account_id` = `a`.`id` WHERE `a`.`type` > 1 ORDER BY `p`.`account_id` DESC, `p`.`group_id` ASC, `p`.`level` ASC;");
else $staffs = db()->fetchAll("SELECT `a`.`type` as `group_id`, `p`.`name`, `p`.`online`, `p`.`account_id` FROM `players` AS `p` INNER JOIN `accounts` AS `a` ON `a`.`id` = `p`.`account_id` WHERE `a`.`type` > 1 ORDER BY `p`.`account_id` DESC, `p`.`group_id` ASC, `p`.`level` ASC;");
if ($staffs !== false) {
foreach($staffs as $k => $v) {
foreach($staffs as $key => $value) {
if($k != $key && $v['account_id'] == $value['account_id']) {
unset($staffs[$k]);
}
}
}
$staffs = array_values($staffs);
if ($TFS == 'TFS_10') {
for ($i = 0; $i < count($staffs); $i++) {
// Fix online status on TFS 1.0
$staffs[$i]['online'] = (isset($staffs[$i]['id']) && user_is_online_10($staffs[$i]['id'])) ? 1 : 0;
unset($staffs[$i]['id']);
}
}
}
return $staffs;
}
function support_list03() {
$staffs = db()->fetchAll("SELECT `group_id`, `name`, `online`, `account_id` FROM `players` WHERE `group_id` > 1 ORDER BY `group_id` ASC;");
if ($staffs !== false) {
for ($i = 0; $i < count($staffs); $i++) {
// $staffs[$i]['']
unset($staffs[$i]['account_id']);
}
}
return $staffs;
}
// NEWS
function fetchAllNews() {
return db()->fetchAll("
SELECT
`n`.`id`,
`n`.`title`,
`n`.`text`,
`n`.`date`,
`p`.`name`
FROM `znote_news` AS `n`
INNER JOIN `players` AS `p`
ON `n`.`pid` = `p`.`id`
ORDER BY `n`.`id` DESC;
");
}
// HOUSES
function fetchAllHouses_03() {
return db()->fetchAll("SELECT * FROM `houses`;");
}
// TFS Storage value functions (Warning, I think these things are saved in cache,
// and thus require server to be offline, or affected players to be offline while using)
// Get player storage list
function getPlayerStorageList($storage, $minValue) {
return db()->fetchAll("SELECT `player_id`, `value` FROM `player_storage` WHERE `key` = ? AND `value` >= ? ORDER BY `value` DESC;", [(int)$storage, (int)$minValue]);
}
// Get global storage value
function getGlobalStorage($storage) {
return db()->fetchOne("SELECT `value` FROM `global_storage` WHERE `key` = ?;", [(int)$storage]);
}
// Set global storage value
function setGlobalStorage($storage, $value) {
$storage = (int)$storage;
$value = (int)$value;
// If the storage does not exist yet
if (getGlobalStorage($storage) === false) {
if (engineIsCanary()) {
db()->execute("INSERT INTO `global_storage` (`key`, `value`) VALUES (?, ?)", [$storage, $value]);
} else {
db()->execute("INSERT INTO `global_storage` (`key`, `world_id`, `value`) VALUES (?, 0, ?)", [$storage, $value]);
}
} else {// If the storage exist
db()->execute("UPDATE `global_storage` SET `value` = ? WHERE `key` = ?", [$value, $storage]);
}
}
// Get player storage value.
function getPlayerStorage($player_id, $storage, $online = false) {
if ($online) $online = user_is_online($player_id);
if (!$online) {
// user is offline (false), we may safely proceed:
return db()->fetchOne("SELECT `value` FROM `player_storage` WHERE `key` = ? AND `player_id` = ?;", [(int)$storage, (int)$player_id]);
} else return false;
}
// Set player storage value
function setPlayerStorage($player_id, $storage, $value) {
$storage = (int)$storage;
$value = (int)$value;
$player_id = (int)$player_id;
// If the storage does not exist yet
if (getPlayerStorage($player_id, $storage) === false) {
db()->execute("INSERT INTO `player_storage` (`player_id`, `key`, `value`) VALUES (?, ?, ?)", [$player_id, $storage, $value]);
} else {// If the storage exist
db()->execute("UPDATE `player_storage` SET `value` = ? WHERE `key` = ? AND `player_id` = ?", [$value, $storage, $player_id]);
}
}
// Is player online
function user_is_online($player_id) {
$status = user_character_data($player_id, 'online');
if ($status !== false) {
if ($status['online'] == 1) $status = true;
else $status = false;
}
return $status;
}
// For TFS 1.0
function user_is_online_10($player_id) {
$status = db()->fetchOne("SELECT `player_id` FROM `players_online` WHERE `player_id` = ? LIMIT 1;", [(int)$player_id]);
return !$status ? $status : true;
}
// Shop
// Gets a list of tickets and ticket ids
function shop_delete_row_order($rowid) {
$rowid = (int)$rowid;
db()->execute("DELETE FROM `znote_shop_orders` WHERE `id` = ?;", [$rowid]);
}
function shop_update_row_count($rowid, $count) {
$rowid = (int)$rowid;
$count = (int)$count;
db()->execute("UPDATE `znote_shop_orders` SET `count` = ? WHERE `id` = ?;", [$count, $rowid]);
}
function shop_account_gender_tickets($accid) {
$accid = (int)$accid;
return db()->fetchAll("SELECT `id`, `count` FROM `znote_shop_orders` WHERE `account_id` = ? AND `type` = 3;", [$accid]);
}
// GUILDS
//
function guild_remove_member($cid) {
db()->execute("UPDATE `players` SET `rank_id` = 0, `guildnick` = NULL WHERE `id` = ?", [(int)$cid]);
}
function guild_remove_member_10($cid) {
db()->execute("DELETE FROM `guild_membership` WHERE `player_id` = ? LIMIT 1;", [(int)$cid]);
}
// Returns $gid of a guild leader($cid).
function guild_leader_gid($leader) {
$leader = (int)$leader;
if (config('ServerEngine') !== 'OTHIRE')
$data = db()->fetchOne("SELECT `id` FROM `guilds` WHERE `ownerid` = ?;", [$leader]);
else
$data = db()->fetchOne("SELECT `id` FROM `guilds` WHERE `owner_id` = ?;", [$leader]);
return ($data === false) ? false : $data['id'];
}
// Returns guild leader(charID) of a guild. (parameter: guild_ID)
function guild_leader($gid) {
$gid = (int)$gid;
if (config('ServerEngine') !== 'OTHIRE')
$data = db()->fetchOne("SELECT `ownerid` FROM `guilds` WHERE `id` = ?;", [$gid]);
else
$data = db()->fetchOne("SELECT `owner_id` FROM `guilds` WHERE `id` = ?;", [$gid]);
return ($data !== false) ? $data['ownerid'] : false;
}
// Gets a list of invited players to a particular guild.
function guild_invite_list($gid) {
return db()->fetchAll("SELECT `gi`.`player_id`, `gi`.`guild_id`, `p`.`name` FROM `guild_invites` AS `gi` INNER JOIN `players` AS `p` ON `gi`.`player_id`=`p`.`id` WHERE `gi`.`guild_id` = ?;", [(int)$gid]);
}
// Search player table on cid for his rank_id, returns rank_id
function get_character_guild_rank($cid) {
$cid = (int)$cid;
if (config('ServerEngine') !== 'TFS_10') {
$data = db()->fetchOne("SELECT `rank_id` FROM `players` WHERE `id` = ?;", [$cid]);
return ($data !== false && $data['rank_id'] > 0) ? $data['rank_id'] : false;
} else {
$data = db()->fetchOne("SELECT `rank_id` FROM `guild_membership` WHERE `player_id` = ? LIMIT 1;", [$cid]);
return ($data !== false) ? $data['rank_id'] : false;
}
}
// Get a player guild rank, using his rank_id
function get_player_guild_rank($rank_id) {
$data = db()->fetchOne("SELECT `name` FROM `guild_ranks` WHERE `id` = ? LIMIT 1;", [(int)$rank_id]);
return ($data !== false) ? $data['name'] : false;
}
// Get a players rank_id, guild_id, rank_level(ID), rank_name(string), using cid(player id)
function get_player_guild_data($cid) {
$cid = (int)$cid;
if (config('ServerEngine') !== 'TFS_10') $playerdata = db()->fetchOne("SELECT `rank_id` FROM `players` WHERE `id` = ? LIMIT 1;", [$cid]);
else $playerdata = db()->fetchOne("SELECT `rank_id` FROM `guild_membership` WHERE `player_id` = ? LIMIT 1;", [$cid]);
if ($playerdata !== false) {
$rankdata = db()->fetchOne("SELECT `guild_id`, `level` AS `rank_level`, `name` AS `rank_name` FROM `guild_ranks` WHERE `id` = ? LIMIT 1;", [$playerdata['rank_id']]);
if ($rankdata !== false) {
$rankdata['rank_id'] = $playerdata['rank_id'];
return $rankdata;
} else return false;
} else return false;
}
// Returns guild name of guild id
function get_guild_name($gid) {
$guild = db()->fetchOne("SELECT `name` FROM `guilds` WHERE `id` = ? LIMIT 1;", [(int)$gid]);
if ($guild !== false) return $guild['name'];
else return false;
}
// Returns guild id from name
function get_guild_id($name) {
$data = db()->fetchOne("SELECT `id` FROM `guilds` WHERE `name` = ?;", [$name]);
return ($data !== false) ? $data['id'] : false;
}
// Returns guild data from name
function get_guild_data($name) {
if (config('ServerEngine') !== 'OTHIRE')
return db()->fetchOne("SELECT `id`, `name`, `ownerid`, `creationdata`, `motd` FROM `guilds` WHERE `name` = ? LIMIT 1;", [$name]);
else
return db()->fetchOne("SELECT `id`, `name`, `owner_id`, `creationdate` FROM `guilds` WHERE `name` = ? LIMIT 1;", [$name]);
}
// Get complete list of guilds
function get_guilds_list() {
if (config('ServerEngine') !== 'OTHIRE')
return db()->fetchAll("SELECT `id`, `name`, `creationdata` FROM `guilds` ORDER BY `name`;");
else
return db()->fetchAll("SELECT `id`, `name`, `creationdate` FROM `guilds` ORDER BY `name`;");
}
// Get array of player data related to a guild.
function get_guild_players($gid) {
$gid = (int)$gid; // Sanitizing the parameter id
if (config('ServerEngine') !== 'TFS_10') return db()->fetchAll("SELECT `p`.`id`, `p`.`rank_id`, `p`.`name`, `p`.`level`, `p`.`guildnick`, `p`.`vocation`, `p`.`online`, `gr`.`name` AS `rank_name`, `gr`.`level` AS `rank_level` FROM `players` AS `p` LEFT JOIN `guild_ranks` AS `gr` ON `gr`.`id` = `p`.`rank_id` WHERE `gr`.`guild_id` = ? ORDER BY `gr`.`id`, `p`.`name`;", [$gid]);
else return db()->fetchAll("SELECT `p`.`id`, `p`.`name`, `p`.`level`, `p`.`vocation`, `gm`.`rank_id`, `gm`.`nick` AS `guildnick`, `gr`.`name` AS `rank_name`, `gr`.`level` AS `rank_level` FROM `players` AS `p` LEFT JOIN `guild_membership` AS `gm` ON `gm`.`player_id` = `p`.`id` LEFT JOIN `guild_ranks` AS `gr` ON `gr`.`id` = `gm`.`rank_id` WHERE `gm`.`guild_id` = ? ORDER BY `gm`.`rank_id`, `p`.`name`", [$gid]);
}
// Get guild level data (avg level, total level, count of players)
function get_guild_level_data($gid) {
$gid = (int)$gid;
$data = (config('ServerEngine') !== 'TFS_10') ? db()->fetchAll("SELECT p.level FROM players AS p LEFT JOIN guild_ranks AS gr ON gr.id = p.rank_id WHERE gr.guild_id = ?;", [$gid]) : db()->fetchAll("SELECT p.level FROM players AS p LEFT JOIN guild_membership AS gm ON gm.player_id = p.id WHERE gm.guild_id = ? ORDER BY gm.rank_id, p.name;", [$gid]);
$members = 0;
$totallevels = 0;
if ($data !== false) {
foreach ($data as $player) {
$members++;
$totallevels += $player['level'];
}
return array('avg' => (int)($totallevels / $members), 'total' => $totallevels, 'players' => $members);
} else return false;
}
//
// GUILD WAR
//
// Returns guild war entry for id
function get_guild_war($warid) {
return db()->fetchOne("SELECT `id`, `guild1`, `guild2`, `name1`, `name2`, `status`, `started`, `ended` FROM `guild_wars` WHERE `id` = ? ORDER BY `started`;", [(int)$warid]);
}
// TFS 0.3 compatibility
function get_guild_war03($warid) {
$warid = (int)$warid; // Sanitizing the parameter id
$war = db()->fetchOne("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end`
FROM `guild_wars` WHERE `id` = ? ORDER BY `begin` DESC LIMIT 0, 30", [$warid]);
if ($war !== false) {
$war['guild1'] = $war['guild_id'];
$war['guild2'] = $war['enemy_id'];
$war['name1'] = get_guild_name($war['guild_id']);
$war['name2'] = get_guild_name($war['enemy_id']);
$war['started'] = $war['begin'];
$war['ended'] = $war['end'];
}
return $war;
}
// List all war entries
function get_guild_wars() {
return db()->fetchAll("SELECT `id`, `guild1`, `guild2`, `name1`, `name2`, `status`, `started`, `ended` FROM `guild_wars` ORDER BY `started` DESC LIMIT 0, 30");
}
// Untested. (TFS 0.3 compatibility)
function get_guild_wars03() {
$array = db()->fetchAll("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end` FROM `guild_wars` ORDER BY `begin` DESC LIMIT 0, 30");
if (!is_array($array)) {
return false;
}
for ($i = 0, $c = count($array); $i < $c; $i++) {
// Generating TFS 0.2 key values for this 0.3 query for web cross compatibility
$array[$i]['guild1'] = $array[$i]['guild_id'];
$array[$i]['guild2'] = $array[$i]['enemy_id'];
$array[$i]['name1'] = get_guild_name($array[$i]['guild_id']);
$array[$i]['name2'] = get_guild_name($array[$i]['enemy_id']);
$array[$i]['started'] = $array[$i]['begin'];
$array[$i]['ended'] = $array[$i]['end'];
}
return $array;
}
// List kill activity in wars.
function get_war_kills($war_id) {
return db()->fetchAll("SELECT `id`, `killer`, `target`, `killerguild`, `targetguild`, `warid`, `time` FROM `guildwar_kills` WHERE `warid` = ? ORDER BY `time` DESC", [(int)$war_id]);
}
// TFS 0.3 compatibility
function get_war_kills03($war_id) {
return db()->fetchAll("SELECT `id`, `guild_id`, `war_id`, `death_id` FROM `guild_kills` WHERE `war_id` = ? ORDER BY `id` DESC LIMIT 0, 30", [(int)$war_id]);
}
// Gesior compatibility port TFS .3
function gesior_sql_death($warid) {
return db()->fetchAll('SELECT `pd`.`id`, `pd`.`date`, `gk`.`guild_id` AS `enemy`, `p`.`name`, `pd`.`level` FROM `guild_kills` gk LEFT JOIN `player_deaths` pd ON `gk`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `gk`.`war_id` = ? AND `p`.`deleted` = 0 ORDER BY `pd`.`date` DESC', [(int)$warid]);
}
function gesior_sql_killer($did) {
return db()->fetchAll('SELECT `p`.`name` AS `player_name`, `p`.`deleted` AS `player_exists`, `k`.`war` AS `is_war` FROM `killers` k LEFT JOIN `player_killers` pk ON `k`.`id` = `pk`.`kill_id` LEFT JOIN `players` p ON `p`.`id` = `pk`.`player_id` WHERE `k`.`death_id` = ? ORDER BY `k`.`final_hit` DESC, `k`.`id` ASC', [(int)$did]);
}
// end gesior
// END GUILD WAR
// ADMIN FUNCTIONS
function set_ingame_position($name, $acctype) {
$acctype = (int)$acctype;
$name = sanitize($name);
$acc_id = user_character_account_id($name);
$char_id = user_character_id($name);
$group_id = 1;
if ($acctype == 4) {
$group_id = 2;
} elseif ($acctype >= 5) {
$group_id = 3;
}
db()->execute("UPDATE `accounts` SET `type` = ? WHERE `id` = ?;", [$acctype, $acc_id]);
db()->execute("UPDATE `players` SET `group_id` = ? WHERE `id` = ?;", [$group_id, $char_id]);
}
// .3
function set_ingame_position03($name, $acctype) {
$acctype = (int)$acctype;
$name = sanitize($name);
$acc_id = user_character_account_id($name);
$char_id = user_character_id($name);
$group_id = 2;
if ($acctype == 1) {
$group_id = 1;
}
db()->execute("UPDATE `players` SET `group_id` = ? WHERE `id` = ?;", [$acctype, $char_id]);
}
// Set rule violation.
// Return true if success, query error die if failed, and false if $config['website_char'] is not recognized.
function set_rule_violation($charname, $typeid, $actionid, $reasonid, $time, $comment) {
$charid = user_character_id($charname);
$typeid = (int)$typeid;
$actionid = (int)$actionid;
$reasonid = (int)$reasonid;
$time = ($time === null) ? 0 : (int)($time + time());
if (engineIsTFS16()) {
$data = db()->fetchOne("SELECT `account_id`, " . sqlIpSelect('lastip', 'lastip') . " FROM `players` WHERE `id` = ?;", [(int)$charid]);
} else {
$data = user_character_data($charid, 'account_id', 'lastip');
}
if (!is_array($data)) $data = array('account_id' => 0, 'lastip' => 0);
$accountid = $data['account_id'];
$charip = $data['lastip'];
$comment = sanitize($comment);
// ...
$bannedby = config('website_char');
if (user_character_exist($bannedby)) {
$bannedby = user_character_id($bannedby);
if (Config('ServerEngine') === 'TFS_02')
db()->execute("INSERT INTO `bans` (`type` ,`ip` ,`mask` ,`player` ,`account` ,`time` ,`reason_id` ,`action_id` ,`comment` ,`banned_by`) VALUES (?, ?, 4294967295, ?, ?, ?, ?, ?, ?, ?);", [$typeid, $charip, $charid, $accountid, $time, $reasonid, $actionid, $comment, $bannedby]);
elseif (Config('ServerEngine') === 'TFS_03') {
$now = time();
switch ($typeid) {
case 1: // IP ban
db()->execute("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES (?, ?, 4294967295, 1, ?, ?, ?, ?);", [$typeid, $charip, $time, $now, $bannedby, $comment]);
break;
case 2: // namelock
db()->execute("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES (?, ?, 4294967295, 1, ?, ?, ?, ?);", [$typeid, $charid, $time, $now, $bannedby, $comment]);
break;
case 3: // acc ban
db()->execute("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES (?, ?, 4294967295, 1, ?, ?, ?, ?);", [$typeid, $accountid, $time, $now, $bannedby, $comment]);
break;
case 4: // notation
db()->execute("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES (?, ?, 4294967295, 1, ?, ?, ?, ?);", [$typeid, $charid, $time, $now, $bannedby, $comment]);
break;
case 5: // deletion
db()->execute("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES (?, ?, 4294967295, 1, ?, ?, ?, ?);", [$typeid, $charid, $time, $now, $bannedby, $comment]);
break;
}
}
elseif (Config('ServerEngine') === 'TFS_10') {
$now = time();
switch ($typeid) {
case 1: // IP ban
db()->execute("INSERT INTO `ip_bans` (`ip`, `reason`, `banned_at`, `expires_at`, `banned_by`) VALUES (" . sqlIpWrite($charip) . ", ?, ?, ?, ?);", [$comment, $now, $time, $bannedby]);
break;
case 2: // namelock
db()->execute("INSERT INTO `player_namelocks` (`player_id`, `reason`, `namelocked_at`, `namelocked_by`) VALUES (?, 'comment', ?, ?);", [$charid, $now, $bannedby]);
break;
case 3: // acc ban
db()->execute("INSERT INTO `account_bans` (`account_id`, `reason`, `banned_at`, `expires_at`, `banned_by`) VALUES (?, ?, ?, ?, ?);", [$accountid, $comment, $now, $time, $bannedby]);
break;
case 4: // notation
data_dump(false, array('status' => false), "Function deprecated. Ban option does not exist in TFS 1.0.");
die();
break;
case 5: // deletion
data_dump(false, array('status' => false), "Function deprecated. Ban option does not exist in TFS 1.0.");
die();
break;
}
}
return true;
} else {
return false;
}
}
// -- END admin
// Fetch deathlist
function user_fetch_deathlist($char_id) {
return db()->fetchAll("SELECT * FROM `player_deaths` WHERE `player_id` = ? order by `time` DESC LIMIT 0, 10", [(int)$char_id]);
}
// TFS .3 compatibility
function user_fetch_deathlist03($char_id) {
$data = db()->fetchAll("SELECT * FROM `player_deaths` WHERE `player_id` = ? order by `date` DESC LIMIT 0, 10", [(int)$char_id]);
if ($data !== false) {
for ($i = 0; $i < count($data); $i++) {
$data[$i]['time'] = $data[$i]['date'];
}
}
return $data;
}
// same (death id ---> killer id)
function user_get_kid($did) {
$data = db()->fetchOne("SELECT `id` FROM `killers` WHERE `death_id` = ?;", [(int)$did]);
return ($data !== false) ? $data['id'] : false;
}
// same (killer id ---> player id)
function user_get_killer_id($kn) {
$data = db()->fetchOne("SELECT `player_id` FROM `player_killers` WHERE `kill_id` = ?;", [(int)$kn]);
return ($data !== false) ? $data['player_id'] : false;
}
// same (killer id ---> monster name)
function user_get_killer_m_name($mn) {
$data = db()->fetchOne("SELECT `name` FROM `environment_killers` WHERE `kill_id` = ?;", [(int)$mn]);
return ($data !== false) ? $data['name'] : false;
}
// Count character deaths. Counts up 10.
function user_count_deathlist($char_id) {
$data = db()->fetchOne("SELECT COUNT(`id`) AS `id` FROM `player_deaths` WHERE `player_id` = ? order by `time` DESC LIMIT 0, 10", [(int)$char_id]);
return ($data !== false) ? $data['id'] : false;
}
// MY ACCOUNT RELATED \\
function user_update_comment($char_id, $comment) {
db()->execute("UPDATE `znote_players` SET `comment` = ? WHERE `player_id` = ?", [$comment, $char_id]);
}
// Permamently delete character id. (parameter: character id)
function user_delete_character($char_id) {
$char_id = (int)$char_id;
db()->execute("DELETE FROM `players` WHERE `id` = ?;", [$char_id]);
db()->execute("DELETE FROM `znote_players` WHERE `player_id` = ?;", [$char_id]);
}
// Delete character with supplied id with a delay.
function user_delete_character_soft($char_id) {
$char_id = (int)$char_id;
$char_name = user_character_name($char_id);
$original_acc_id = user_character_account_id($char_name);
if(!user_character_pending_delete($char_name)) {
$interval = (string)config('delete_character_interval');
if (!preg_match('/^\d+\s+[A-Z]+$/i', $interval)) {
$interval = '3 DAY';
}
db()->execute('INSERT INTO `znote_deleted_characters`(`original_account_id`, `character_name`, `time`, `done`) VALUES(?, ?, (NOW() + INTERVAL ' . $interval . '), 0)', [$original_acc_id, $char_name]);
} else
return false;
}
// Check if character will be deleted soon.
function user_character_pending_delete($char_name) {
$result = db()->fetchOne('SELECT `done` FROM `znote_deleted_characters` WHERE `character_name` = ?', [$char_name]);
return ($result === false) ? false : !$result['done'];
}
// Get pending character deletes for supplied account id.
function user_pending_deletes($acc_id) {
return db()->fetchAll('SELECT `id`, `character_name`, `time` FROM `znote_deleted_characters` WHERE `original_account_id` = ? AND `done` = 0', [(int)$acc_id]);
}
// Parameter: accounts.id returns: An array containing detailed information of every character on the account.
function user_character_list($account_id) {
//$count = user_character_list_count($account_id);
$account_id = (int)$account_id;
$characters = db()->fetchAll("
SELECT
`p`.`id`,
`p`.`name`,
`p`.`level`,
`p`.`vocation`,
`p`.`town_id`,
`p`.`lastlogin`,
`gm`.`rank_id`,
`zp`.`hide_char`,
CASE WHEN `po`.`player_id` IS NULL
THEN 0
ELSE 1
END AS `online`
FROM `players` AS `p`
LEFT JOIN `guild_membership` AS `gm`
ON `p`.`id`=`gm`.`player_id`
LEFT JOIN `players_online` AS `po`
ON `p`.`id`=`po`.`player_id`
LEFT JOIN `znote_players` AS `zp`
ON `p`.`id`=`zp`.`player_id`
WHERE `p`.`account_id` = ?
ORDER BY `p`.`level` DESC
", [$account_id]);
if ($characters !== false) {
$count = count($characters);
for ($i = 0; $i < $count; $i++) {
$characters[$i]['vocation'] = vocation_id_to_name($characters[$i]['vocation']); // Change vocation id to vocation name
$characters[$i]['town_id'] = town_id_to_name($characters[$i]['town_id']); // Change town id to town name
// Make lastlogin human read-able.
if ($characters[$i]['lastlogin'] != 0) {
$characters[$i]['lastlogin'] = getClock($characters[$i]['lastlogin'], true, false);
} else {
$characters[$i]['lastlogin'] = 'Never.';
}
$characters[$i]['online'] = online_id_to_name($characters[$i]['online']); // 0 to "offline", 1 to "ONLINE".
}
}
return $characters;
}
// Returns an array containing all(up to 30) player_IDs an account have. (parameter: account_ID).
function user_character_list_player_id($account_id) {
//$count = user_character_list_count($account_id);
return db()->fetchAll("SELECT `id` FROM `players` WHERE `account_id` = ? ORDER BY `level` DESC LIMIT 0, 30", [$account_id]);
}
// Parameter: accounts.id returns: number of characters on the account.
function user_character_list_count($account_id) {
$data = db()->fetchOne("SELECT COUNT(`id`) AS `id` FROM `players` WHERE `account_id` = ?", [$account_id]);
return ($data !== false) ? $data['id'] : 0;
}
// END MY ACCOUNT RELATED
// HIGHSCORE FUNCTIONS \\
function fetchAllScores($rows, $tfs, $g, $vlist, $v = -1, $flags = false, $outfits = false) {
if (config('client') < 780) {
$outfits = ($outfits) ? ", `p`.`lookbody` AS `body`, `p`.`lookfeet` AS `feet`, `p`.`lookhead` AS `head`, `p`.`looklegs` AS `legs`, `p`.`looktype` AS `type`" : "";
} else {
$outfits = ($outfits) ? ", `p`.`lookbody` AS `body`, `p`.`lookfeet` AS `feet`, `p`.`lookhead` AS `head`, `p`.`looklegs` AS `legs`, `p`.`looktype` AS `type`, `p`.`lookaddons` AS `addons`" : "";
}
// Return scores ordered by type and vocation (if set)
$data = array();
// Add "all" as a simulated vocation in vocation_list to represent all vocations and loop through them.
$vocGroups = array(
'all' => array()
);
foreach ($vlist AS $vid => $vdata) {
// If this vocation does not have a fromVoc attribute
if ($vdata['fromVoc'] === false) {
// Add it as a group
$vocGroups[(string)$vid] = array();
} else {
// Add an extended group for both vocations
$sharedGroup = (string)$vdata['fromVoc'] . ", " . (string)$vid;
$vocGroups[$sharedGroup] = array();
// Make the fromVoc group a reference to the extended group for both vocations
$vocGroups[(string)$vdata['fromVoc']] = $sharedGroup;
$vocGroups[(string)$vid] = $sharedGroup;
}
}
foreach ($vocGroups as $voc_id => $key_or_arr) {
$vGrp = $voc_id;
// Change to correct vocation group if this vocation id reference a shared vocation group
if (!is_array($key_or_arr)) $vGrp = $key_or_arr;
// If this vocation group is empty (then we need to fill it with highscore SQL Data)
if (empty($vocGroups[$vGrp])) {
// Generate SQL WHERE-clause for vocation if $v is set
$v = '';
if ($vGrp !== 'all')
$v = (strpos($vGrp, ',') !== false) ? 'AND `p`.`vocation` IN ('. $vGrp . ')' : 'AND `p`.`vocation` = \''.intval($vGrp).'\'';
if ($flags === false) { // In this case we only need to query players table
$v = str_replace('`p`.', '', $v);
$outfits = str_replace('`p`.', '', $outfits);
$vocGroups[$vGrp][1] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `skill_club` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `skill_club` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][2] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `skill_sword` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `skill_sword` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][3] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `skill_axe` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `skill_axe` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][4] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `skill_dist` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `skill_dist` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][5] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `skill_shielding` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `skill_shielding` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][6] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `skill_fishing` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `skill_fishing` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][7] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `experience`, `level` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `experience` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][8] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `maglevel` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `maglevel` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][9] = db()->fetchAll("SELECT `name`, `vocation`, `lastlogout`, `skill_fist` AS `value` $outfits FROM `players` WHERE `group_id` < ? $v ORDER BY `skill_fist` DESC LIMIT 0, ?;", [$g, $rows]);
} else { // Inner join znote_accounts table to retrieve the flag
$vocGroups[$vGrp][1] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`skill_club` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`skill_club` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][2] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`skill_sword` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`skill_sword` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][3] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`skill_axe` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`skill_axe` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][4] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`skill_dist` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`skill_dist` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][5] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`skill_shielding` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`skill_shielding` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][6] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`skill_fishing` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`skill_fishing` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][7] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`experience`, `level` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`experience` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][8] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`maglevel` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`maglevel` DESC LIMIT 0, ?;", [$g, $rows]);
$vocGroups[$vGrp][9] = db()->fetchAll("SELECT `p`.`name`, `p`.`vocation`, `p`.`lastlogout`, `p`.`skill_fist` AS `value`, `za`.`flag` $outfits FROM `players` AS `p` INNER JOIN `znote_accounts` AS `za` ON `p`.`account_id`=`za`.`account_id` WHERE `p`.`group_id` < ? $v ORDER BY `p`.`skill_fist` DESC LIMIT 0, ?;", [$g, $rows]);
}
}
}
return $vocGroups;
}
// END HIGHSCORE FUNCTIONS
function user_recover($mode, $edom, $email, $character, $ip) {
/* -- Lost account function - user_recovery --
$mode = username/password recovery definition
$edom = The remembered value. (if mode is username, edom is players password and vice versa)
$email = email address
$character = character name
$ip = character IP
*/
// Structure verify array data correctly
if (config('ServerEngine') !== 'OTHIRE') {
if ($mode === 'username') {
$verify_data = array(
'password' => sha1($edom),
'email' => $email
);
} else {
$verify_data = array(
'name' => $edom,
'email' => $email
);
}
} else {
if ($mode === 'username') {
$verify_data = array(
'password' => sha1($edom),
'email' => $email
);
} else {
$verify_data = array(
'id' => $edom,
'email' => $email
);
}
}
// Determine if the submitted information is correct and herit from same account
if (user_account_fields_verify_value($verify_data)) {
// Structure account id fetch method correctly
if ($mode == 'username') {
$account_id = user_account_id_from_password($verify_data['password']);
} else {
if (config('ServerEngine') !== 'OTHIRE')
$account_id = user_id($verify_data['name']);
else
$account_id = user_id($verify_data['id']);
}
// get account id from character name
$player_account_id = user_character_account_id($character);
//Verify that players.account_id matches account.id
if ($player_account_id == $account_id) {
// verify IP match (IP = accounts.email_new) \\
// Fetch IP data
$ip_data = user_znote_account_data($account_id, 'ip');
if ($ip == $ip_data['ip']) {
// IP Match, time to stop verifying SHIT and get on
// With giving the visitor his goddamn username/password!
if ($mode == 'username') {
if (config('ServerEngine') !== 'OTHIRE') {
$name_data = user_data($account_id, 'name');
echo '
Your username is:
Your account number is:
Your new password is:
Remember to login and change it!
'; user_change_password($account_id, $newpass); } // END?! no, but almost. :) } else { echo'IP does not match.'; } } else { echo'Account data does not match.'; } } else { echo'Account data does not match.'; } } // Get account id from password. This can be inaccurate considering several people may have same password. function user_account_id_from_password($password) { $tmp = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `password` = ? LIMIT 1;", [$password]); return $tmp['id']; } // Get account name from id. function user_account_id_from_name($id) { $id = (int)$id; if (config('ServerEngine') !== 'OTHIRE') { $result = db()->fetchOne("SELECT `name` FROM `accounts` WHERE `id` = ? LIMIT 1;", [$id]); return $result['name']; } else { $result = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `id` = ? LIMIT 1;", [$id]); return $result['id']; } } // Add additional premium days to account id function user_account_add_premdays($accid, $days) { $accid = (int)$accid; $days = (int)$days; if ($accid <= 0 || $days <= 0) { return false; } if (function_exists('znote_column_exists') && znote_column_exists('accounts', 'premium_ends_at')) { return db()->execute(" UPDATE `accounts` SET `premium_ends_at` = GREATEST(`premium_ends_at`, UNIX_TIMESTAMP()) + (? * 86400) WHERE `id` = ?; ", [$days, $accid]); } if (function_exists('znote_column_exists') && znote_column_exists('accounts', 'lastday') && znote_column_exists('accounts', 'premdays')) { return db()->execute(" UPDATE `accounts` SET `premdays` = GREATEST(0, CEIL((GREATEST(`lastday` + (`premdays` * 86400), UNIX_TIMESTAMP()) - UNIX_TIMESTAMP()) / 86400)) + ?, `lastday` = UNIX_TIMESTAMP() WHERE `id` = ?; ", [$days, $accid]); } if (function_exists('znote_column_exists') && znote_column_exists('accounts', 'premdays')) { return db()->execute(" UPDATE `accounts` SET `premdays` = `premdays` + ? WHERE `id` = ?; ", [$days, $accid]); } return false; } function user_accounts_add_premdays_all($days) { $days = (int)$days; if ($days <= 0) { return false; } if (function_exists('znote_column_exists') && znote_column_exists('accounts', 'premium_ends_at')) { return db()->execute(" UPDATE `accounts` SET `premium_ends_at` = GREATEST(`premium_ends_at`, UNIX_TIMESTAMP()) + (? * 86400); ", [$days]); } if (function_exists('znote_column_exists') && znote_column_exists('accounts', 'lastday') && znote_column_exists('accounts', 'premdays')) { return db()->execute(" UPDATE `accounts` SET `premdays` = GREATEST(0, CEIL((GREATEST(`lastday` + (`premdays` * 86400), UNIX_TIMESTAMP()) - UNIX_TIMESTAMP()) / 86400)) + ?, `lastday` = UNIX_TIMESTAMP(); ", [$days]); } if (function_exists('znote_column_exists') && znote_column_exists('accounts', 'premdays')) { return db()->execute(" UPDATE `accounts` SET `premdays` = `premdays` + ?; ", [$days]); } return false; } // Name = char name. Changes from male to female & vice versa. function user_character_change_gender($name) { $user_id = user_character_id($name); $data = db()->fetchOne("SELECT `sex` FROM `players` WHERE `id` = ?;", [$user_id]); $gender = $data['sex']; $newGender = ($gender == 1) ? 0 : 1; db()->execute("UPDATE `players` SET `sex` = ? WHERE `id` = ?", [$newGender, $user_id]); } // Fetch account ID from player NAME function user_character_account_id($character) { $data = db()->fetchOne("SELECT `account_id` FROM `players` WHERE `name` = ?;", [$character]); return ($data !== false) ? $data['account_id'] : false; } // Verify data from accounts table. Parameter is an array ofThank you for registering and enjoy your stay at $maildata[fromName].
"; $body .= "I am an automatic no-reply e-mail. Any emails sent back to me will be ignored.
"; $mailer->sendMail($register_data['email'], $title, $body, $register_data['name']); } return (int)$account_id; } // CREATE CHARACTER function user_create_character($character_data) { array_walk($character_data, 'array_sanitize'); $cnf = fullConfig(); $vocation = (int)$character_data['vocation']; $playercnf = $cnf['player']; $base = $playercnf['base']; $create = $playercnf['create']; $skills = $create['skills'][$vocation]; $outfit = ($character_data['sex'] == 1) ? $create['male_outfit'] : $create['female_outfit']; $leveldiff = $create['level'] - $base['level']; $gains = $cnf['vocations_gain'][$vocation]; $health = $base['health'] + ( $gains['hp'] * $leveldiff ); $mana = $base['mana'] + ( $gains['mp'] * $leveldiff ); $cap = $base['cap'] + ( $gains['cap'] * $leveldiff ); // This is TFS 0.2 compatible import data with Znote AAC mysql schema if (config('ServerEngine') !== 'OTHIRE') { $import_data = array( 'name' => $character_data['name'], 'group_id' => 1, 'account_id' => $character_data['account_id'], 'level' => $create['level'], 'vocation' => $vocation, 'health' => $health, 'healthmax' => $health, 'experience' => level_to_experience($create['level']), 'lookbody' => $outfit['body'], /* STARTER OUTFITS */ 'lookfeet' => $outfit['feet'], 'lookhead' => $outfit['head'], 'looklegs' => $outfit['legs'], 'looktype' => $outfit['id'], 'lookaddons' => 0, 'maglevel' => $skills['magic'], 'mana' => $mana, 'manamax' => $mana, 'manaspent' => 0, 'soul' => $base['soul'], 'town_id' => $character_data['town_id'], 'posx' => $cnf['default_pos']['x'], 'posy' => $cnf['default_pos']['y'], 'posz' => $cnf['default_pos']['z'], 'conditions' => '', 'cap' => $cap, 'sex' => $character_data['sex'], 'lastlogin' => 0, 'lastip' => $character_data['lastip'], 'save' => 1, 'skull' => 0, 'skulltime' => 0, 'rank_id' => 0, 'guildnick' => '', 'lastlogout' => 0, 'blessings' => 0, 'direction' => 0, 'loss_experience' => 10, 'loss_mana' => 10, 'loss_skills' => 10, 'premend' => 0, 'online' => 0, 'balance' => 0 ); } else { $import_data = array( 'name' => $character_data['name'], 'group_id' => 1, 'account_id' => $character_data['account_id'], 'level' => $create['level'], 'vocation' => $vocation, 'health' => $health, 'healthmax' => $health, 'experience' => level_to_experience($create['level']), 'lookbody' => $outfit['body'], /* STARTER OUTFITS */ 'lookfeet' => $outfit['feet'], 'lookhead' => $outfit['head'], 'looklegs' => $outfit['legs'], 'looktype' => $outfit['id'], 'maglevel' => $skills['magic'], 'mana' => $mana, 'manamax' => $mana, 'manaspent' => 0, 'soul' => $base['soul'], 'town_id' => $character_data['town_id'], 'posx' => $cnf['default_pos']['x'], 'posy' => $cnf['default_pos']['y'], 'posz' => $cnf['default_pos']['z'], 'conditions' => '', 'cap' => $cap, 'sex' => $character_data['sex'], 'lastlogin' => 0, 'lastip' => $character_data['lastip'], 'save' => 1, 'skull_type' => 0, 'skull_time' => 0, 'rank_id' => 0, 'guildnick' => '', 'lastlogout' => 0, 'direction' => 0, 'loss_experience' => 100, 'loss_mana' => 100, 'loss_skills' => 100, 'loss_items' => 10, 'online' => 0, 'balance' => 0 ); } // Clients below 7.8 don't have outfit addons if (isset($import_data['lookaddons']) && config('client') < 780) { unset($import_data['lookaddons']); } // TFS 1.0 variations if ($cnf['ServerEngine'] === 'TFS_10') { unset($import_data['rank_id']); unset($import_data['guildnick']); unset($import_data['direction']); unset($import_data['loss_experience']); unset($import_data['loss_mana']); unset($import_data['loss_skills']); unset($import_data['premend']); unset($import_data['online']); // Skills can be added into the same query on TFS 1.0+ $import_data['skill_fist'] = $skills['fist']; $import_data['skill_club'] = $skills['club']; $import_data['skill_sword'] = $skills['sword']; $import_data['skill_axe'] = $skills['axe']; $import_data['skill_dist'] = $skills['dist']; $import_data['skill_shielding'] = $skills['shield']; $import_data['skill_fishing'] = $skills['fishing']; } // If you are no vocation (id 0), use these details instead: if ($vocation === 0) { $import_data['level'] = $create['novocation']['level']; $import_data['experience'] = level_to_experience($create['novocation']['level']); if ($create['novocation']['forceTown'] === true) { $import_data['town_id'] = $create['novocation']['townId']; } } $fields = array_keys($import_data); // Fetch select fields $fields_sql = implode("`, `", $fields); // Convert array into SQL compatible string $placeholders = array(); $values = array(); foreach ($import_data as $field => $value) { if ($field === 'lastip') { $placeholders[] = sqlIpWrite($value); } else { $placeholders[] = '?'; $values[] = $value; } } $placeholders_sql = implode(", ", $placeholders); db()->execute("INSERT INTO `players`(`$fields_sql`) VALUES ($placeholders_sql);", $values); $created = time(); $charid = user_character_id($import_data['name']); db()->execute("INSERT INTO `znote_players`(`player_id`, `created`, `hide_char`, `comment`) VALUES (?, ?, 0, '');", [$charid, $created]); // Player skills TFS 0.2, 0.3/4. (TFS 1.0 is done above character creation) if ($cnf['ServerEngine'] != 'TFS_10') { db()->execute("DELETE FROM `player_skills` WHERE `player_id` = ?;", [$charid]); db()->execute( "INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (?, 0, ?), (?, 1, ?), (?, 2, ?), (?, 3, ?), (?, 4, ?), (?, 5, ?), (?, 6, ?);", [ $charid, $skills['fist'], $charid, $skills['club'], $charid, $skills['sword'], $charid, $skills['axe'], $charid, $skills['dist'], $charid, $skills['shield'], $charid, $skills['fishing'], ] ); } } // Returns counted value of all players online function user_count_online() { $online = db()->fetchOne("SELECT COUNT(`player_id`) AS `value` FROM `players_online`;"); return ($online !== false) ? $online['value'] : 0; } // Total number of accounts. if (!function_exists('user_count_accounts')) { function user_count_accounts() { $row = db()->fetchOne("SELECT COUNT(`id`) AS `value` FROM `accounts`;"); return ($row !== false) ? $row['value'] : 0; } } // Total number of characters (players). if (!function_exists('user_count_characters')) { function user_count_characters() { $row = db()->fetchOne("SELECT COUNT(`id`) AS `value` FROM `players`;"); return ($row !== false) ? $row['value'] : 0; } } /* user_character_data (fetches whatever data you want from players table)! Usage: $player = user_data(player_ID, 'name', 'level'); echo "Character name: ". $player['name'] .". Level: ". $player['level']; */ function user_character_data($user_id): array|false { $data = array(); $user_id = (int)$user_id; $func_num_args = func_num_args(); $func_get_args = func_get_args(); if ($func_num_args > 1) { unset($func_get_args[0]); $fields = '`'. implode('`, `', $func_get_args) .'`'; $data = db()->fetchOne("SELECT $fields FROM `players` WHERE `id` = ?;", [$user_id]); return $data; } return false; } // return query data from znote_players table function user_znote_character_data($character_id) { $data = array(); $charid = (int)$character_id; $func_num_args = func_num_args(); $func_get_args = func_get_args(); if ($func_num_args > 1) { unset($func_get_args[0]); $fields = '`'. implode('`, `', $func_get_args) .'`'; $data = db()->fetchOne("SELECT $fields FROM `znote_players` WHERE `player_id` = ?;", [$charid]); return $data; } return false; } // return query data from znote table // usage: $znoteAAC = user_znote_data('version'); // echo $znoteAAC['version']; function user_znote_data() { $data = array(); $func_num_args = func_num_args(); $func_get_args = func_get_args(); if ($func_num_args > 0) { $fields = '`'. implode('`, `', $func_get_args) .'`'; return db()->fetchOne("SELECT $fields FROM `znote`;"); } else return false; } // return query data from znote_accounts table // See documentation on user_data. This fetches information from znote_accounts table. function user_znote_account_data($account_id) { $data = array(); $accid = (int)$account_id; $func_num_args = func_num_args(); $func_get_args = func_get_args(); if ($func_num_args > 1) { unset($func_get_args[0]); $fields = '`'. implode('`, `', $func_get_args) .'`'; return db()->fetchOne("SELECT $fields FROM `znote_accounts` WHERE `account_id` = ? LIMIT 1;", [$accid]); } else return false; } // return query data from znote_visitors table // See documentation on user_data, but this uses $longip instead. function user_znote_visitor_data($longip) { $data = array(); $longip = (int)$longip; $func_num_args = func_num_args(); $func_get_args = func_get_args(); if ($func_num_args > 1) { unset($func_get_args[0]); $fields = '`'. implode('`, `', $func_get_args) .'`'; return db()->fetchOne("SELECT $fields FROM `znote_visitors` WHERE `ip` = ?;", [$longip]); } else return false; } // return query data from znote_visitors_details table // See documentation on user_data, but this uses $longip instead. function user_znote_visitor_details_data($longip) { $data = array(); $longip = (int)$longip; $func_num_args = func_num_args(); $func_get_args = func_get_args(); if ($func_num_args > 1) { unset($func_get_args[0]); $fields = '`'. implode('`, `', $func_get_args) .'`'; return db()->fetchOne("SELECT $fields FROM `znote_visitors_details` WHERE `ip` = ?;", [$longip]); } else return false; } /* user_data (fetches whatever data you want from accounts table)! Usage: $account = user_data(account_ID, 'password', 'email'); echo $account['email']; //Will then echo out that accounts mail address. */ function user_data($user_id) { $data = array(); $user_id = (int)$user_id; $func_num_args = func_num_args(); $func_get_args = func_get_args(); if ($func_num_args > 1) { unset($func_get_args[0]); $fields = accountFieldList($func_get_args); return db()->fetchOne("SELECT $fields FROM `accounts` WHERE `id` = ? LIMIT 1;", [$user_id]); } else return false; } // Checks if user is activated (Not in use atm) function user_activated($username) { $username = sanitize($username); // Deprecated, removed from DB. return false; } // Checks that username exist in database function user_exist($username) { $username = (string)$username; if (config('ServerEngine') !== 'OTHIRE') $data = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `name` = ?;", [$username]); else $data = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `id` = ?;", [$username]); return ($data !== false) ? true : false; } function user_name($id) { //USERNAME FROM PLAYER ID $name = db()->fetchOne("SELECT `name` FROM `players` WHERE `id` = ?;", [(int)$id]); if ($name !== false) return $name['name']; else return false; } // Checks that character name exist function user_character_exist($username) { $player = db()->fetchOne("SELECT `id` FROM `players` WHERE `name` = ?;", [$username]); return ($player !== false) ? $player['id'] : false; } // Checks that this email exist. function user_email_exist($email) { $email = (string)$email; $data = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `email` = ?;", [$email]); return ($data !== false) ? true : false; } // Fetch user account ID from registered email. (this is used by etc lost account) function user_id_from_email($email) { $email = (string)$email; $data = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `email` = ?;", [$email]); return ($data !== false) ? $data['id'] : false; } // Checks that a password exist in the database. function user_password_exist($password) { $password = sha1($password); // No need to sanitize passwords since we encrypt them. $data = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `password` = ?;", [$password]); return ($data !== false) ? true : false; } // Verify that submitted password match stored password in account id function user_password_match($password, $account_id) { $account_id = (int)$account_id; $data = db()->fetchOne("SELECT `password` FROM `accounts` WHERE `id` = ?;", [$account_id]); if ($data === false) return false; return user_verify_login_password($account_id, (string)$password, (string)$data['password']); } // Get user ID from name function user_id($username) { $username = (string)$username; if (config('ServerEngine') !== 'OTHIRE') $data = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `name` = ? LIMIT 1;", [$username]); else $data = db()->fetchOne("SELECT `id` FROM `accounts` WHERE `id` = ? LIMIT 1;", [$username]); if ($data !== false) return $data['id']; else return false; } // Get user login ID from username and password function user_login_id($username, $password) { $username = (string)$username; if (config('ServerEngine') !== 'OTHIRE') $data = db()->fetchOne("SELECT `id`, `password` FROM `accounts` WHERE `name` = ? LIMIT 1;", [$username]); else $data = db()->fetchOne("SELECT `id`, `password` FROM `accounts` WHERE `id` = ? LIMIT 1;", [$username]); if ($data === false) return false; return user_verify_login_password((int)$data['id'], (string)$password, (string)$data['password']) ? (int)$data['id'] : false; } // TFS 0.3+ compatibility. function user_login_id_03($username, $password) { if (config('salt') === true) { if (user_exist($username)) { $user_id = user_id($username); $username = (string)$username; $data = db()->fetchOne( "SELECT `salt`, `id`, `name`, `password` FROM `accounts` WHERE `id` = ?;", [(int)$user_id] ); if ($data === false || $data['name'] != $username) return false; $salt = (string)$data['salt']; return user_verify_login_password((int)$data['id'], (string)$password, (string)$data['password'], $salt) ? (int)$data['id'] : false; } else return false; } else return user_login_id($username, $password); } // Get character ID from character name function user_character_id($charname) { $char = db()->fetchOne("SELECT `id` FROM `players` WHERE `name` = ?;", [$charname]); if ($char !== false) return $char['id']; else return false; } // Get character name from character ID function user_character_name($charID) { $char = db()->fetchOne('SELECT `name` FROM `players` WHERE `id` = ?', [(int)$charID]); if ($char !== false) return $char['name']; else return false; } // Hide user character. function user_character_hide($username) { $username = user_character_id($username); $char = db()->fetchOne("SELECT `hide_char` FROM `znote_players` WHERE `player_id` = ?;", [$username]); if ($char !== false) return $char['hide_char']; else return false; } // Login with a user. (TFS 0.2) function user_login($username, $password) { $username = (string)$username; if (config('ServerEngine') !== 'OTHIRE') $data = db()->fetchOne("SELECT `id`, `password` FROM `accounts` WHERE `name` = ?;", [$username]); else $data = db()->fetchOne("SELECT `id`, `password` FROM `accounts` WHERE `id` = ?;", [$username]); if ($data === false) return false; return user_verify_login_password((int)$data['id'], (string)$password, (string)$data['password']) ? (int)$data['id'] : false; } // Login a user with TFS 0.3 compatibility function user_login_03($username, $password) { if (config('salt') === true) { $username = (string)$username; $data = db()->fetchOne( "SELECT `salt`, `id`, `password`, `name` FROM `accounts` WHERE `name` = ?;", [$username] ); if ($data === false || $data['name'] != $username) return false; $salt = (string)$data['salt']; return user_verify_login_password((int)$data['id'], (string)$password, (string)$data['password'], $salt) ? (int)$data['id'] : false; } else return user_login($username, $password); } // Verify that user is logged in function user_logged_in() { return (getSession('user_id') !== false) ? true : false; } ?>